![]() This isn’t a game based on a movie - or a movie based on a game - and it’s not a gaming component for a larger transmedia project. Certainly in the packed SVA theater, past the red carpet for actors like Elliot Page and after the enthusiastic introduction by Tribeca’s Chief Creative Officer Geoffrey Gilmore, it felt like a convergence of the two media that we haven’t seen before. Nowhere was this more obvious than in the presentation of Beyond: Two Souls last Saturday during the Tribeca Film Festival’s closing weekend, an event billed as the first time a video game has ever been shown in a film festival. The distance between video games and cinema has been shrinking for years. In Festivals & Events, Filmmaking, Transmediaīeyond: Two Souls, David Cage, Interactive, motion capture, Tribeca Film Festival 2013, Video Games
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